Posts

7.10.21. - 9.10.21

Image
 Module AND222- Week 2 Mood board, Sketches and Concepts. For AND222 we are tasked with creating a series of 3d models suitable for rigging and game development. This will include a character, environment  and various interactable items.   The process is to be followed by short weekly tasks designed to streamline the pipeline process in an easy to follow step by step method. The project is designed around the Maya  software but Blender can also be used. First thing I needed was to have an idea for the kind of game I wanted to make. Often the most interesting  designs come from trying to design around a basic  gameplay idea.  Nintendo is a company well known for designing around gameplay has early has the first Mario bros with the brother's moustaches  and have continued with method of design with both Splatoon and Arms . So whilst I was on leaving the studio I remember saying something along the lines of "see you lat...

1.10.2021

Image
   Module AND218- Week 1 Mood board, Sketches and Concepts. I made some mood boards using the PureRef application   it's a useful tool but it doesn't have feature for adding notes has it's really more of tool you would have on the side.  So I used online tools to make text images in my mood boards. I prefer to do mood boards first has I don't always have a clear idea on what I want from a design.  That being said I had a very good idea on what I wanted for one of the side characters so I come up with a mood board for that first so I can get it out of my mind. I had the idea of a character using their hair like a a paintbrush which I have seen people design characters which use there tails as a paint brush I haven't seen it done with hair to my knowledge.  I also fell in love with the character design for ENA from the web cartoon of the same name. The show has some of the most unique designs and ENA herself was stated to be based on the w...

30.9.2021

Image
   Module AND218- Week 1 Ideation and research   I am have started to make ideas for the world, characters and and items that the characters as well as get an understanding for child development in order to better understand the needs of a child at a such a young age. I need to have had my concept written down and and plenty of sketches by Friday. Research into the industry is also required. - My general idea for the story at this point was that is would be an episodic series in which our main character would have to solve problems using real life arts and crafts. The crafting segments would be similar to that of Art Attack or CITV's Finger Tips. I made some quick mood boards of ideas I had so I could develop my characters though I  normally work via sketches first yet I assumed I had a lot less time than I actually did and moved a a few tasks a head. But I am not upset as at this stage all development is welcomed. I also bought I bunch a  childre...

28.9.2021

Image
 Module AND218- Week 1 Ideation and starting research   I am tasked with making a show for a pitch bible for a new children’s cartoon. They’re wanting something for a preschool demographic and while things are mostly in the ideation phase this week, I’ve managed to come up with an idea with the help with talking to the lectures. I need to come up with some sketches and a basic character’s designs by Friday. My goal with is project is to make as show that teaches children to be both kind and develop creative skills. The creative angle is actually very important as it adds a hands-on element to the show. However, the most popular children’s shows from memory are more focused on short stories with an array of character such as paw patrol or pepper pig though I will need to do more research on that area as YouTube as also become popular with children with channels such as Cocomelon that focus on repetitive nursery rhymes. Initial notes written on scrap paper I had one me F...