7.10.21. - 9.10.21
Module AND222- Week 2 Mood board, Sketches and Concepts. For AND222 we are tasked with creating a series of 3d models suitable for rigging and game development. This will include a character, environment and various interactable items. The process is to be followed by short weekly tasks designed to streamline the pipeline process in an easy to follow step by step method. The project is designed around the Maya software but Blender can also be used. First thing I needed was to have an idea for the kind of game I wanted to make. Often the most interesting designs come from trying to design around a basic gameplay idea. Nintendo is a company well known for designing around gameplay has early has the first Mario bros with the brother's moustaches and have continued with method of design with both Splatoon and Arms . So whilst I was on leaving the studio I remember saying something along the lines of "see you lat...